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1. Militia experience so far - Some criticisms - in EVE General Discussion [original thread]
"Enough with the rewards. If you want rewards go back to standard missions. The fights and fun should be the rewards that you look for,not "how much isk is this worth??" if you want isk+loot go back to farming standard missions." For some people,...
- by Novina Agrari - at 2008.06.11 20:32:00
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2. Militia experience so far - Some criticisms - in EVE General Discussion [original thread]
Don't take this to be a 'wah CCP sucks I hate this' post. Just offering the negative aspects of my experience, to see if anyone else had similar. 1. Militia missions. I've only done one, 'Precursor to Rescue'. I went to the system it told me to, ...
- by Novina Agrari - at 2008.06.11 17:35:00
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3. Arkanons News Item on the recent allegations of developer misconduct - in EVE Information Portal [original thread]
Originally by: Rauth Kivaro The CRC team is watching this thread and the rest of the forums closely and as ISD staff are EVE players ourselves we share your concerns regarding this matter. Which is why, even though ISD knew all ab...
- by Novina Agrari - at 2007.05.26 22:36:00
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4. Arkanons News Item on the recent allegations of developer misconduct - in EVE Information Portal [original thread]
Another thing I'd love to hear the answer to: Is threatening to call up some CCP "friends" to handle a problem with another player, fair game in EVE? If so, please let me know - I love to metagame as much as the next person, and will be using the...
- by Novina Agrari - at 2007.05.26 19:42:00
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5. Arkanons News Item on the recent allegations of developer misconduct - in EVE Information Portal [original thread]
Originally by: Endarri al'Malik All back and forth between Goonswarm Members and BoB aside, the simple fact remains that allowing Devs and GMs to run alt characters in Player-controlled alliances constitutes a conflict of interest. This is...
- by Novina Agrari - at 2007.05.26 05:25:00
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6. Rev 1.5, time for some Amarr lovin' - in Ships and Modules [original thread]
Here's a horrible idea that will get some angry one-line responses! Keep laser cap usage the same. Keep laser damage types the same. Double the armor of all amarrian shiptypes from cruisers on up. Triple it for frigs. Increase mass on these shi...
- by Novina Agrari - at 2007.03.29 19:58:00
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7. Maybe the death penalties are a little bit TOO HARSH? - in EVE General Discussion [original thread]
Fly cheaper ships. I have about a billion in liquid ISK. I fly BCs, T2 frigs, and T1 cruisers for PVP kicks. If you're running with a corp/alliance that requires you to field T2 BSes or the like, you can't complain about the loss - if you don't h...
- by Novina Agrari - at 2007.03.27 07:51:00
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8. So we are just supposed to bend over and take it? - in EVE General Discussion [original thread]
I sympathize. However, without audit logs in, consider changing the system you have for your corp hangars. A great corp I was in operated under a donation rule. Basic hangar access was free, but had only the bare essentials in it. The next step u...
- by Novina Agrari - at 2007.03.26 04:53:00
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9. PVP: It is for timid pansies. Details within. - in EVE General Discussion [original thread]
Originally by: Mortania Originally by: Novina Agrari Do you use NPC-corp alts to spy or harass a wardec'd enemy? You natter on about how crappy alts and PvP is in the game and that people should grab some sack... Post with y...
- by Novina Agrari - at 2007.03.24 04:25:00
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10. PVP: It is for timid pansies. Details within. - in EVE General Discussion [original thread]
Originally by: Chimu Quien PvP combat does not interest me one teeny tiny little bit. Then not a thing in this entire thread is of concern to you. Every change I'm hoping for could go in, and - if you're not doing a single bit o' PVP -...
- by Novina Agrari - at 2007.03.24 01:18:00
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11. EVE is too wussy. Let's de-wussify it. PVP overhaul. - in Player Features and Ideas Discussion [original thread]
Originally by: Sprzedawczyk 1. Bubbles on gates are RETRDED concept. I jump in, without a chance to know what's on the other side, and if it's bubble I'm 100% dead, NO MATTER WHAT I DO. Under the current system, yes, you're dead if you...
- by Novina Agrari - at 2007.03.24 01:08:00
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12. EVE is too wussy. Let's de-wussify it. PVP overhaul. - in Player Features and Ideas Discussion [original thread]
Originally by: Qolde Sooooooo, the fact that you can pay an extra $15 for your alt should give you that much of an edge over everyone who just uses their 2 free spies? You complain about metagaming, but you are doing it yourself? In one ...
- by Novina Agrari - at 2007.03.23 23:01:00
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13. PVP: It is for timid pansies. Details within. - in EVE General Discussion [original thread]
Originally by: Hannobaal I can't make any sense of the openeing post in this thread. First you say that people are too risk-averse in Eve, and then you say Eve should be changed so that there are much bigger risks and it is a lot easier to...
- by Novina Agrari - at 2007.03.23 22:42:00
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14. PVP: It is for timid pansies. Details within. - in EVE General Discussion [original thread]
Originally by: Argenton Sayvers Hmm sorry, i thought you wanted discuss the general game design and eve gameplay experience. But it looks like you just want to whine about logoffski, covering the issue in a lot of smoke. Go ahead. I h...
- by Novina Agrari - at 2007.03.23 20:34:00
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15. PVP: It is for timid pansies. Details within. - in EVE General Discussion [original thread]
Originally by: Berand Is blob warfare boring for you? Then for f***s sake, don't get in a blob. Don't put yourself in situations where you have to fight blobs. It's not like they're hard to avoid with a little caution. I haven't been t...
- by Novina Agrari - at 2007.03.23 20:20:00
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16. PVP: It is for timid pansies. Details within. - in EVE General Discussion [original thread]
Originally by: Argenton Sayvers You lose. His argument wasnt about game mechanics of "true" combat. But about the principles behind it. Sun Tsu versus Hollywood. ... You seem to be totally delusional when you say the devs can create mech...
- by Novina Agrari - at 2007.03.23 20:12:00
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17. PVP: It is for timid pansies. Details within. - in EVE General Discussion [original thread]
Originally by: Ernest Graefenberg Originally by: Novina Agrari Originally by: Charles McNeil Interesting argument--less the feeble emasculating hystrionics. I would not cite game mechanics as being at fault at all for the s...
- by Novina Agrari - at 2007.03.23 19:52:00
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18. PVP: It is for timid pansies. Details within. - in EVE General Discussion [original thread]
Originally by: Berand Originally by: Novina Agrari If they disagree, they are lying. It really is that simple. Haha, always the best way to make a point! Well, I disagree with you, and I say YOU'RE lying. Having played many onl...
- by Novina Agrari - at 2007.03.23 19:35:00
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19. Clones and Skill point loss - in EVE General Discussion [original thread]
Originally by: Ravenal My main goal is to have more fun, getting podded and losing skillpoints + not wanting to come back for more is not fun. So, my question is - cant we get fun without the doom of skillpoint loss over our heads? Hea...
- by Novina Agrari - at 2007.03.23 18:51:00
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20. EVE is too wussy. Let's de-wussify it. PVP overhaul. - in Player Features and Ideas Discussion [original thread]
Originally by: Derrys Causes more problems than it solves, in my opinion. What if you're not part of a logon trap? What if you're just logging on normally and want some action? You shouldn't have to wait five minutes every time. Plus you ...
- by Novina Agrari - at 2007.03.23 18:32:00
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